![]() ![]() The bomber wings have proper collision detection The bomber cockpit is now less indestructible. Turned Allow Surface Attach on for tail control surfaces. FAR fix: if FAR is present, the control surface range module is disabled to fix incompatibility. All parts have been assigned a science node (costs have not been set) Surface mounted big engines, one variant with internal landing gear, one without. ![]() Added science storage and crew report to the cockpits Removed error message spam on bi-plane wheels Note that FAR compatibility for the new wings is not done yet Wheels have less sideways friction for safer take offs and landings. Action Group to increase/decrease hover height in heli/ VTOL rotors. Auto deploying leading edge slats, and flaps on the F-86 wings. (The legacy F-86 wings are included as a zip in the Parts/Aero folder) Custom lift is used in the biplane parts and the F-86 wings. New custom lift and wing code that is more realistic and more customizable. This is a whole matching part set with alternate switchable textures on each part. Biplanes! Make you own WWI planes with these new parts. Added Normal map (etc) switching support to FStextureSwitch All example craft renamed with the prefix FS to make them easier to find For craft already in flight, you can EVA a Kerbal an Repaint the part. Some wings have had module changes, which will reset the texture selection. (Removed 0/0 electric resource node from engines) CoM indicator bug fixed, replace engines on existing craft for a fix. FAR values added to biplane wings and F-86 wings ( FAR is optional as always!) Included two example craft re-tweaked for FAR. Support for part effects (sounds etc) in the animation module. Fixed some old tail gear scaling and floating point error rendering issues (Scale has changed a little bit) Scaled f-86 wing lift back to 72%, which should be around the realistic lift amount (still more than stock lift) Launch anywhere on Kerbin! More reliable coordinate saving. ![]() Save your current position to re-use in new vessels. Landing gear tires bump, screech and smoke when touching down, and have rolling and retract sounds. FSmeshSwitch: swap meshes instead of textures for better memory conservation FSslowtato: key/action group based rotator module FSwheel: supports altering retract animation speed in cfg FSwing: Made leading edge action name cfg editable for use in extending flaps etc. FSengineSounds: Implemented disengage, running, flameout sounds, fixed bugs. This will see changes to performance, sound and looks Warning message on the Main Menu if you are using an incompatible KSP version Helicopter landing pads by Justin Kerbice Lots of plugin features for upcoming version 7, and features used in other mods like B9 Removed unneeded pngs, and optimized others. Plugin update for compatibility with various mods like B9 ![]()
0 Comments
Leave a Reply. |